I’ve recently started to learn scripting on the side and decided to convert this blog into a central hub for my scripts. I’ll also continue to post updates on any game projects I’m working on as well.
To start off the blog, I present my first script that is completely my own work: Animated Gauges! This script adds some flavor to battles by making HP, MP and TP gauges change gradually rather instantaneously.
The core script was simple to implement, but I wanted to have compatibility with Yanfly’s Battle System and Core scripts. This was surprisingly tricky due to the non-modular implementation of Yanfly’s battle status window, but after a while I managed to figure it out.
There will be more to come, so I hope you enjoy it!